Lemons can be preserved in salt water and spices, to add a lovely flavour to stews etc. Druidcraft is one of the best and most overlooked cantrip spells in D&D 5e. Step 3. Cantrip; Chill Touch: Good damage and a solid debuff for creatures that are able to heal themselves. Create a corpse character, role-play as your Find Familiar hamster (rat)And I always end up regretting taking Druidcraft, which is almost only used to light torches. Rabid squirrel, rattlesnake, crow caws, etc. 30 ft. Most magewright rituals take 10 minutes to perform, but certain complex rituals can. Light is a good cantrip especially if you get to pick multiple. And you get to know what the weather will be like for the next 24hours. When you reach 3rd level, you can cast the Calm Emotions spell at 2nd level with this trait and regain the ability to do so after a long rest. You can use a bonus action to conjure a bulwark of earth that provides half cover to you or a creature of your choice within 30 feet of yourself. Whispering to the spirits of nature, you create one of the following effects. BG3: (Druidcraft) After harvesting a plant based material component or crafting material from the ground, you can use this cantrip to cause it to produce one more of the same type of material, doubling the amount of materials you can harvest from these sources. You instantly make a flower blossom, a seed pod open, or a leaf bud bloom. (Cantrip). Intelligence, Wisdom, or Charisma is your spellcasting ability for these spells when you cast them with this trait (choose when you select. Generally things that predict future events don't take the potential casting of additional spells into consideration for what they predict as the outcome. Best Races for Druids. You know the Druidcraft cantrip. Druidcraft has some more role play situations being able to grow plants for personal use or whatever. The casting time is 1 action, the range is 30 feet, the components are verbal, and the duration is 1 minute or instantaneous, depending on the effect. Cast this cantrip on the bottom sheet. When you reach 5 th level, you can also cast the Locate Animals or Plants spell once per day. The list of Druid Cantrips are: Druidcraft Guidance Mending Poison Spray Produce Flame Resistance Shillelagh Thorn Whip And druids know two cantrips at level. 5. At 1st level, you know the Druidcraft cantrip (this cantrip does not count against your cantrips known) and two other cantrips of your choice from the druid spell list. Messing with the fabric of reality is not advised. Use it just before you take your long rest and you've got 10 berries that will last the entire day. Arcane ShotCantrip Spells in Baldur's Gate 3 covers the most basic and easy spells Characters can use. At 3rd level, you learn magical theory or some of the secrets of nature – typical for practitioners of this elven martial tradition. The 5E Wood Elf Magic feat plays off this mystique and lineage. 1 Action. Guidance. Duration: Instantaneous. Once you reach 3rd level you can cast the entangle spell once per day as a 2nd-level spell. Using the point buy system and Tiefling as a starting race you can get 36 cantrips, 2 ASI to. Whispering to the spirits of nature, you create one of the following effects within range: -. You must be a Druid become attuned to this staff. Intimidation advantage – Create the sound of a. If the PCs can use Druidcraft to blind an opponent, then so can an NPC's minion acolyte. This is a big deal for classes like Bard or Sorcerer, who otherwise have to rely on a fairly limited bag of tricks. The word, borrowed from the late Greek thaumatourgía, means “the performance of miracles” and refers primarily. You are proficient in the Nature skill. Additionally, you learn the Druidcraft cantrip. You create an instantaneous, harmless sensory effect, such as falling leaves, a puff of wind, the sound. Druidcraft is kind of a poor man's Prestidigitation, though predicting the weather is not to be underestimated. Instantaneous. A 30-foot ranged MELEE spell attack that deals 1d6 piercing damage and pulls the target 10 feet closer to you. Guidance, and either Shillelagh or Produce Flame. As we can see from the dnd 5e Barbarian Class Abilities as. Components: V, S. Thorn Whip. Once you cast Faerie Fire or Enlarge/Reduce with this trait, you can't cast that spell with it again until you finish a long rest. You choose to gain proficiency in either the Arcana or the Nature skill, and you choose to learn either the Prestidigitation or Druidcraft cantrip. The cantrip you can cast depends on the gem in the ring's setting, as shown on the table below. Last edited by Flare76: May 2, 2021. It allows the caster to create four floating points of light that take the form of lanterns, torches, or orbs. It is not equivalent to animal handling skill or Druidcraft cantrip. Snowflakes) Make a seed sprout or one plant bloom. Druidcraft. Hmmm - Druidcraft is a good thought. Out of Combat - Guidance is arguably the best out of combat cantrip in the game. So eliminating the troubles with darkness with a single cantrip. Necromancy Cantrip. ) ReplyPDF. i) For Manipulation: Druidcraft, Fog, Mold Earth, & Shape Water. Frostbite: Frostbite has a very interesting secondary effect (giving disadvantage on target’s next attack). Druidcraft Transmutation cantrip: Casting time: 1 action Range: 30 feet Components: V, S Duration: Instantaneous Whispering to the spirits of nature, you create one of the following effects within range: You create a tiny, harmless sensory effect that predicts what the weather will be at your location for the next 24 hours. I will take druidcraft and shillelagh. Dancing Lights is a cantrip that can be used at will without consuming spell slots in Dungeons and Dragons 5e. For the duration, you can use your spellcasting ability instead of Strength for the attack and damage rolls of melee attacks using that weapon, and the weapon's damage die becomes a d8. At 5th level, you can cast Spike Growth spell once per long rest. The weapon also becomes magical, if it isn't already. All for the small cost of. The interpretations will be lettered so they can be referenced in the next section. Compendium. It is the only cantrip not on any class’s spell list (even the Dimir Guild’s Encode Thoughts is on the wizard spell list. The verbal component is "Whispering to the spirits of nature". warlock. There’s a wide range of little druid spells you can be using that will be excellent tools in your arsenal of tricks and attacks. When you reach 5th level, you can cast the moonbeam spell once with this trait, without requiring a material component. I just don't want those little corner cases codified as rules. Arcane ShotYou learn the Druidcraft cantrip, using Intelligence, Wisdom, or Charisma as the spellcasting ability (choose when you select this feat). Yes indeed. One issue with Druidcraft is you give the druid the ability to snuff out all fire in a 60 foot radius. “Thaumaturgy” is a cantrip or 0 level spell. ( Druidcraft has the name of the class in it. Thorns Whip is a dual-cantrip too (or even more with DM leeway): it is a melee attack, so you have something WIS-based you can use against any close-by enemy. (And, a dog bark or cat fight sound works just as well in the city as in nature. Transmutation cantrip. Wisdom is your spellcasting ability for these spells. You create a long, vine-like whip covered in thorns that lashes out at your command toward a creature in range. ago. Druidcraft Transmutation cantrip. This cape is made of colorful, aromatic petals. ranger wizard. You don’t magic up a plant and hey presto, healing potion materials. TIMESTAMPS0:00 Druidcraft0:07 Druidcraft, Prestidigitation. Sorcerer 1. Druidcraft would be so useful if you are into gardening. Bonus Cantrip 1. Casting Time: 1 action Range: 30 feet Components: V, S Duration: Instantaneous Whispering to the spirits of nature, you create one of the following effects within range: * You create a tiny, harmless sensory effect that predicts what the weather will be at your location for the next 24 hours. CB lasts 1 minute, requires concentration, and is immovable (unless you use another cantrip slot to take. Eldritch Blast CANTRIP. Really simple and relatively cheap. The Fairy didn’t have it, but the monster version of the Quickling did, so I figured the playable version of the race should have it Added Quickling Reflexes. BG3: (Druidcraft) After harvesting a plant based material component or crafting material from the ground, you can use this cantrip to cause it to produce one more of the same type of material, doubling the amount of materials you can harvest from these sources. Spells. Whispering to the spirits of nature, you create one of the following effects within range: You create a tiny, harmless sensory effect that predicts what the weather will be at your location for the next 24. You instantly light or snuff out a candle, a. Damage/Effect: Control. Druidcraft is a fun “creative” cantrip that has a lot of potential uses, the main use of Faerie Fire is to find invisible enemies and Enlarge / Reduce has great combat potential for the enlarge half and good scouting potential for the reduce half. Range: 30 feet. Definitely a good cantrip. This spell can physically repair a magic item or. What’s your. The only similarity is the fire manipulation. Rune Knight gets a relevant Tool Proficiency, up to 5 Rune Passives and Giant's Might Arcane Archer gets to play with 9/12 of its tiny list of. Prerequisite: druidcraft cantrip. Armor of Agathys LEVEL 1. CLERIC. At 3rd level, you learn magical theory or some of the secrets of nature – typical for practitioners of of this elven martial tradition. Feat: Warcaster Wild Shape Improvement Cantrip – Druidcraft: We pick up the Warcaster feat, giving us the ability to cast a spell as an opportunity attack. I like multiple use cantrips. What Book Is Druidcraft In? You can find the druidcraft spell in the sourcebook of “Dungeon & Dragons Player’s Handbook” whose full details are in the book. Thaumaturgy is a Dungeons & Dragons 5e cantrip. spells, and magewrights cast their non-cantrip spells as rituals—even spells that can’t normally be cast in this way. I've seen mending come in handy, but as long as one person in the party has it you're fine (and you're still. Transmutation cantrip. Take a lot at another cantrip, Fire Bolt. You instantly light or snuff out a candle, a. Mostly exclusive to Druids, and we should all be very happy about that fact because Druidcraft is garbage. It’d also be good for starting and putting out campfires while exploring the great outdoors. Plus the Invocation help buff EB and help with your lack of spells. A wizard can’t learn Thaumaturgy because it is a manifestation of otherworldly power. Variant Description. You have blindsight out to a range of 60 feet. In particular you can get an accurate 24 hour weather forecast and that’s great. Starting at 3rd level, you can cast the faerie fire spell with this trait. Unfortunately, it works on Constitution saving throws, and those tend to be relatively high. You instantly light or snuff out a candle, a torch, or a small campfire. There are 18 total. Replace one cantrip you learned from this class’s Pact Magic feature with another cantrip from the warlock spell list. Druid - druidcraft, shillelagh, shape water, thorn whip Wizard - Take whatever you want as with the release of tasha’s wizards can now change cantrips after a long rest so wiz is the most flexible with cantrips. Druidcraft. However, I am not aware of any equipment or spells that would specifically repair/heal damage to plants. ago. While wearing the mask you gain a +1 bonus to your spell save DC and you learn the Druidcraft cantrip. Cast this cantrip on the second to bottom sheet. Whispering to the spirits of nature, you create one of the following effects within range: You create a tiny, harmless sensory effect that predicts what the weather will be at your location for the next 24. P. If the attack hits, the creature takes 1d6. Druidcraft is ok. If you’re a druid, you want to know what cantrips you can use to help you in a fight, give aid to your party, or get practical things done. The effect must fit in a 5-foot cube. Mage Hand. First of all, their Wild Shape only retains benefits from your race if the new form is capable of doing so. Main MenuTransmutation cantrip Casting Time: 1 action Range: 30 Ft Components: V, S Duration: Instantaneous Whispering to the spirits of nature, you create one of the following effects within range. Dryad Saplings learn the druidcraft cantrip at first level. This material is published under the OGL 1. Transmutation Cantrip. Casting Time: 1 action Range: 30 feet Components: V S Duration: Varies Classes: Druid Whispering to the spirits of nature, you create one of the following effects within range: You instantly make a plant grow at an accelerated pace. Fairy Magic. The fairy race's Druidcraft cantrip is unfortunately wasted on the wizard class, but at level 5, fairy wizards can use Fairie Fire innately once per long rest, giving the character more options in. (transmutation cantrips triad)”. Cantrip. Cantrip Spells can be acquired through Features, Classes and many other ways. You learn additional druid cantrips of your choice at higher levels, as shown in the Cantrips Known column of the Druid table. Well, Warlock 2 with Agonizing Blast will be the most pure cantrip damage, though depending on the rest of your build one of the SCAG cantrips to attack with might work best. Control flames also has twice the range of druidcraft and six time sthe range of prestidigitation, so spreading fire can happen. Dancing Lights/Light/Continual Flame/Daylight (Various spell levels) Provides light, which can supplement light on days with poor weather or extend light during non-ideal growing seasons;36 without items and 20 in a stat. You instantly make a flower blossom, a seed pod open, or a leaf bud bloom. As you level, you'll pick up two additional spells, faerie fire and enlarge/reduce. Maybe they know Light because their family works for the city keeping the lights on at night. Arcane ShotLighted arrows became a vital part of the defenders' ability to shoot back against the orc archers. The spell could have one of four effects chosen by the caster: Make a minor prediction of the weather within the area for the next 24 hours. It’s just a cantrip, but it demonstrates higher power. Druidcraft Transmutation cantrip Casting Time: 1 action Range: 30 feet Components: V, S Duration: Instantaneous Whispering to the spirits of nature, you create one of the following effects within Otherwise I would consider Druidcraft, Mending and Guidance is probably the optimal choice, but honestly the least fun to play with. Thaumaturgy and Druidcraft are fun alternate versions of Prestidigitation. Quickest way. Sure, theres call lightning, control weather, control winds, fog cloud, gust of wind, sleet storm, storm of vengeance, whirlwind, but that's a handful of true weather spells across all the spell levels. Let’s start off with the basic mechanics of the Druidcraftcantrip: School: Transmutation Casting Time: 1 action Range: 30 feet Components: V, S Duration: Instantaneous Classes:Druid When cast, this spell allows the druid to invoke the spirits of nature to create a variety of small effects within range: 1. Cantrip Details. CANTRIPS: Acid Splash: 2d6 damage, can target 2 creatures. time to open a flower shop i guess. (used in moroccan cooking) herbs for flavoured teas - lots of trace vitamins for health benefits - tastes good (linden flower tea is sweet like honey) - a nice hot drink to warm people up after a. Mending is fun but not very useful. Ok so I am playing my first Druid. That's a lot of wiggle room for a code of sorts. Thaumaturgy is the Cleric-exclusive cantrip that players love to use in a variety of ways. TIMESTAMPS0:00 Druidcraft0:07 Druidcraft, Prestidigitation. For spellcasters, they get one extra Cantrip from their class list with no spacial limitations. Timberwalk. If you have arrows raining down on you, if you have multiple enemies closing in, or if one hit could kill you, then use this. (1/44) This is going to involve probably an obscene amount of multiclassing but bear with me. Druidcraft is a transmutation cantrip spell, its a good level for spell. Indoing so making an attack that at first. Casting Time: 1 action. I use my druidcraft routinely for little things such as distracting smells and helping to bridge the huge gap in their Gardening tool belt until they get Plant Growth down the line. (Invisibility would’ve been in the same category if it was a cantrip. A wizard Wishing to know the cantrip druidcraft could find himself turned into a level 1 druid. Just a few comments, druids also get Control Flames and Druidcraft cantrip which both do what you want regarding torches. In an urban campaign, that’s the difference between turning off the non-magical street lights from the shadows or plain sight. Druidcraft CANTRIP. For Circle of Moon, we recommend Primal Savagery. Thorn whip gives you a damaging cantrip and as you said, repositioning is a decent form of battlefield control. Mage Hand is fun, and definitely useful, but more of an adventuring cantrip than an everyday one. But the really great aspect of this cantrip would be the ability to predict the weather. School: Transmutation. 60f range 1d6 and if they fail a con save they get disadvantage on their next weapon attack which is always. I'm playing a druid…Wild Elf Subrace Traits. It's a long wait until level 10 for the third one, but only four levels from then (level 14) for them to get their fourth. Thanks, and feel free to use this in your own games if you want! Background. The plant needs to exist to be able to cast the growth speed on it. Druids who choose this tradition gain a deep understanding of the natural world and learn to connect with it on a spiritual level. You create an instantaneous, harmless sensory effect, such as falling leaves, a puff of wind, the sound of a small animal, or the faint odor of skunk. Ability Score Increase. They should be used as such. With it, you can do any of the four following things: 1) Create a tiny, harmless sensory. PF lasts 10 minutes without concentration and is a mobile source of light (it's like a shorter, smaller version of Light that you can also attack with). Make a melee spell attack against the target. Druidcraft (Cantrip) Potentially a quick, effective method of harvesting crops (very crop-dependent) Growing Conditions. The fairy race's Druidcraft cantrip is unfortunately wasted on the wizard class, but at level 5, fairy wizards can use Fairie Fire innately once per long rest, giving the character more options in combat without even needing spell slots. The other combat choice could be Vicious Mockery, when imposing disadvantage for one attack is king. Range. The problem is that it requires a CON save which many monsters are very good at. Other than that, a utility/flavor cantrip could be fun, like druidcraft, mold earth, or shape water. Arclight Mask. bard ranger druid and subclasses of cleric. Okay, im back with another idea. You cause flames to flicker, brighten, dim, or change color for 1 minute. Thorn Whip Transmutation cantrip Casting Time: 1 action Range: 30 feet Components: V, S, M (the stem of a plant with thorns) Duration: Instantaneous You create a long,. Starting at 5th level, you can also cast the enlarge/reduce spell with this trait. Wisdom is your spellcasting ability for it. The level gating. You create an instantaneous, harmless sensory effect, such as falling leaves, a puff of wind, the sound of a small animal, or the faint odor of skunk. (And the most generally useful out of combat cantrip too. Druidcraft. Guidance. It's basically a magical version of the old-school ubiquitous "10 foot pole", only it's 30 feet and can do a lot more as far as carrying/moving/grasping. I feel she should pick one the elemental utility cantrips: [Mold Earth], [Shape Water], or [Control Flames], but which one?. The effect might manifest as a golden orb for clear skies, a cloud for rain, falling. I would go guidance, control flames, and thorn whip. then made a botanical shop selling all sorts of exotic plants and fugus's from the feywild to people on the material plane for. Make lots of puns using the words "wind" or "gale" or "rain". Casting Time: Action. As a bonus action, the caster can turn a. Fairy: Small overlap with the druidcraft cantrip, but not having to wait until 8th level to be able to fly is always welcome. Presdigitation for druids. distilledwill • 1 yr. Casting Time: 1 action. It does less than Prestidigitation and Thaumaturgy, and the unique things that it does are really unappealing. a) For Attack: Acid Splash, Eldritch Blast, Jolt, Magic Weapon, & Thunderclap: Allowed for range increases based on options in the Control Area. Players can use Druidcraft to make plants grow or bloom, predict the weather, and instantly light or snuff. Fairies are magical by nature. As you walk, a dusting of petals drift behind you, disappearing before they touch the ground. When you reach 3 rd level you can cast the Animal Friendship spell once per day. Shillelagh is purely a combat spell, but it would most likely come. Druidcraft: Cantrip: Nature-Based: Guidance: Cantrip: Support: Shillelagh. The beast magically understands the command but is under no compulsion to obey. Whispering to the spirits of nature, you create one of the. Persuasion advantage – Create a soothing and calm ASMR effect while speaking to someone. What Book Is Druidcraft In? You can find the druidcraft spell in the sourcebook of “Dungeon & Dragons Player’s Handbook” whose full details are in the book. Cast Druidcraft to quickly put out that fire so your team does not get discovered. Thaumaturgy. Druidcraft: a transmutation cantrip with a range of 30 feet. One plant or living part of a plant within range instantly grows as much as it. Circle of the Moon. In order to cycle through all 19 Cantrips that an Artificer may prepare, they would need to rest 19 times in 7 days, averaging to about 3 rests per day. The effect might. Shape water and mold earth get a lot of laud. It's a great cantrip, but it's also kind of redundant given the Paladin's existing abilities. It's meant to do damage and specifically mentions lighting things on fire. In "Giant Options," there was a feat called Elemental Touched, which granted either the druidcraft or thaumaturgy cantrip and let the player choose from one of four elemental effects every long rest, allowing them to perform a bonus action ability tied to that element, such as Air granting one round of flight. I'm kicking around some custom backgrounds that give a non-damaging cantrip. Once before the spell ends, the target can roll a d4 and add the number rolled to one ability check of its choice. If the duration is instantaneous, the. When you reach 3rd level, you can cast the Sleep spell as a 2nd-level spell once with this trait, and you regain the ability to cast it this way when you finish a long rest. Druidcraft. It’s such an amazing RP cantrip but druids really need the cantrip power to get through the first few levels where slots and wild shapes are scarce. Druidcraft: Lot of small utility, nothing outstanding but it's possible to be imaginative and use it as a poor-man minor illusion to distract with sounds and smells. Between the other two, it is more of a question as to whether the player wishes to be a more aggressive and fighting type Druid with the Thorn Whip or more of a distanced spell caster with Produce Flame. Mending. Grasping Vines: You conjure a vine that sprouts from the ground in an unoccupied space of your choice that you can see within range. Get a bucket of water, some fruit juice and a few bits of wood. Frostbite (EEPC / XGtE): Low damage for a cantrip (d6-based), but the big appeal is Disadvantage on the target’s next weapon attack. The mask also has 2 charges that replenish at dawn. It also says it won't light on fire anything being worn or carried by a creature. You have resistance to radiant damage. If the duration is instantaneous, the. When you reach 5th level, you can cast the entangle spell once, without requiring the material component. Being able to instantly light, or snuff out a small flame can be very useful. Speed. Firbolg : Firbolgs are a great choice for a druid. Instantly make a flower blossom, seed pod open, or a leaf bud bloom. Druidcraft is top notch flavor and could potentially be used in sneaky or clever ways, or just to feel like you're a nature lover. Control flames has some nice synergy with druidcraft and prestidigitation in that those two can start fires and control flames can manipulate and spread them. You create a tiny harmless sensory effect that predicts what the weather will be at your location for the next 24 hours. Use druid craft cantrip to increase their ability to fruit. However, Druidcraft provides players with many possibilities for roleplaying and problem-solving. . ago. You choose to gain proficiency in either the Arcana or the Nature skill, and you choose to learn either the prestidigitation or the druidcraft cantrip. As an aside, clerics only have about 3 cantrips which are decidedly better than Light, so it's a pretty easy pick by level 4. Casting Time: 1 action: Range: 30 feet: Components: V, S: Duration: Instantaneous: Whispering to the spirits of nature, you create one of the following effects within range: You create a tiny, harmless sensory effect that predicts what the weather will be at your location for the next 24 hours. I would aim for 1 melee option, 1 ranged, and 1 utility option by 4 when you get your 3rd cantrip. The rules for Control Flames in DnD 5e are as follows: Control Flames can work on SOME fires caused by spells. The additional abilities are included as options when casting the cantrip. Creatures with wings (birds, dragons, ect. Druidcraft is a cantrip from Dungeons & Dragons that allows druids to do a number of small tricks. - You issue a simple spoken command or request to a small or smaller beast that is not hostile to you. Persuasion disadvantage – Make someone fart using puff of wind and follow up with a foul smell (extra points if you cast these on someone while flirting). The fact that you can get so much utility out of a spell that requires no spell slots and only needs verbal and somatic components makes it an extremely valuable and fun tool for the imaginative spellcaster. Earthen Shield. It moves up the damage scale like other cantrips, but requires a save rather than a ranged attack, unlike most other cantrip attacks. You know the druidcraft cantrip. Shadowdweller00 Adventurer. Your Wisdom score increases by 1. Druidcraft. Arcane Shot (Level 3) Most importantly at level 3 when you choose this subclass, the Arcane Archer Fighter gains their most important feature: Arcane Shot. Wisdom is your spellcasting ability for these spells. Otherwise, Create Bonfire is a good ranged cantrip, better than Produce Flame. Guidance is one of the best can cantrips in the game. It has some niche uses that make you feel great when. Giant’s. 0a. Nature Clerics get already get to choose one cantrip from the druid list. Whispering to the spirits of nature, you create one of the following effects within range: You create a tiny, harmless sensory effect that predicts what the weather will be at your location for the next 24 hours. You can’t get much abuse from a flavor cantrip. Druidcraft – Available For Druids; Casting Time: Action. Range. That's not to say it's useless, might be worth having an inaccurate nuke for when something has a low AC, but just worth keeping in mind. Once you reach 3rd level, you can cast the Goodberry spell with this trait as a 1st-level spell, and you regain the ability to cast it this way when you finish a long rest. Wisdom is your spellcasting ability for these spells. Other possible future spells added to the Druid cantrip list are Druidcraft, Guidance, Mending, Poison Spray, and Resistance. Also, you can cast the Detect Evil and Good spell at 1st level as a bonus action once with this trait and regain the ability to do so every hour. Ranger 2 - Fighting Style: Druidic Warrior -----Druidcraft || Mold Earth Level 10. At the end of the day it's a cantrip. 1st Level. Earlier we said shillelagh was a better melee cantrip, but you are already shapeshifting so much that you might as well take this cantrip instead. Golden Wind Prerequisite. You can change the color of the petals using a bonus action. Range: 120 feet. You instantly make a flower blossom, a seed pod open, or a leaf bud bloom. Cantrips. Also definitely ask your DM about using the cantrip for movement; might need to concentrate on the spell to make it happen. This druid spell list includes optional spells available from Tasha's Cauldron of Everything, as well as spells from Unearthed Arcana. Flight-capable races are excellent for squishy spellcasters like wizards, including the fairy race. He may have a slightly upgraded version that gives the whole druidcraft cantrip, or he may have just the flower bit as a flavor thing from having been relatively close to Keyleth compared to most Ashari* or from having tried to train under her. Is Druidcraft Cantrip Spell? Yes. A lot of people just don't take them unless they don't know what else to take, since you could use that slot for something clearly useful instead like guidance, an attack cantrip, mage hand, etc. Transmutation cantrip Casting Time: 1 action Range: 30 feet Components: V, S Duration: Instantaneous Whispering to the spirits of nature, you create one of the following effects within range: You create a tiny, harmless sensory effect that predicts what the weather will be at your location for the next 24 hours. Arcane Shot [] Druidcraft is a cantrip, on the lowest end of spell power. This cantrip because extremely effective when fighting undead creatures. 1. This druid spell list includes optional spells available from Tasha's Cauldron of Everything, as well as spells from Unearthed Arcana. Starting at 3rd level, you can cast the Faerie Fire spell with this trait. At 3rd level, you learn arcane techniques that are fueled by. He has the following cleric spells prepared: Cantrips (at will): guidance, sacred flame (see “Actions” below), thaumaturgy 1st level (3 slots): command, detect evil and good, sanctuarySacred Flame. The role playing scenarios that this cantrip are useful are virtually unlimited. On the other hand, Druidcraft is a very nice thing, too. Skitiro • 4 yr. Step 4. This means we now can shift tactics on the fly. Vicious Mockery is an excellent support cantrip for bards. • 8 yr.